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Super hexagon play the last level
Super hexagon play the last level












Terry Cavanagh's a bastard, but he's also a bit of a genius. Time spent with Super Hexagon is invariably challenging and rewarding in equal measure, and more importantly every second is made to count.Ī potential future classic, then, and as far as pure action goes this is as good as it gets. You control the little triangle orbiting the central Hexagon.

#Super hexagon play the last level how to#

(Most notably absent are the pentagon/square modes and the ending sequence.) How to play. It implements most features from the original game. Yes it's hard (something made light of in the three different difficulty levels available in Super Hexagon: there's hard, harder and hardest), but it's never frustrating, and unlike many other iOS games this never feels like a time waster. Spin Hexagon is a port of Super Hexagon to the Propeller 1. Seconds equal leaderboard success in Super Hexagon, pure and simple. I'll keep trying, though, as there's something horrendously compelling about getting caught in Super Hexagon's flashing, pounding death-loop, and all the elements that can have ten second bursts of play piling on top of each other until whole hours have passed are in place: the instant restart, the soothing announcer, the crisp digital control and a score system that's so brilliantly pure. I've also heard that it's possible to stay alive for longer than 30 seconds, but that's a feat that, for now, remains beyond my reach. Lives are tossed away like confetti, and it takes practice and patience to move forward to the next level, a new one coming as ample reward for staying alive for ten whole seconds. Trying to describe it any further is like trying to give a synopsis of a Norman McLaren film, but here goes: what follows is a kaleidoscopic maze of death, played out in harmony to an upbeat and infectious soundtrack from Chipzel.įor the first few attempts, you'll be grateful to see beyond the five-second point. You control a small triangle, orbiting a rotating hexagon that's bombarded with waves of lines.

super hexagon play the last level

In Super Hexagon, the iOS outing that arrived late last week, it's distilled down to an intoxicating essence, a short, sharp swig of action that's as thrilling as it can be trying.

super hexagon play the last level

Beneath the brightly coloured pixels and the insistent chip-tune music lies a finely tuned design sensibility. They're also incredibly smart, something that's easy to lose sight of when caught up in the warming wash of a pitch-perfect retro aesthetic.

super hexagon play the last level

Play something like VVVVVV and it's dominate or be dominated.Ĭavanagh's games are more than just hard, though. Best known for VVVVVV, the 2010 platformer that latterly made it to Nintendo's 3DS, he's become associated with games with bite, games that present a stark challenge where it's all about beating the game or being plain beaten. A lovable, super-talented and quite brilliant man, but a bastard nevertheless.












Super hexagon play the last level